Card Database

Card Category

Rare Cards

Complete guide to Rare cards in Slay the Spire 2 — the most powerful cards with game-changing effects across all characters.

Rare cards in Slay the Spire 2 are the most powerful cards in the game, distinguished by their gold border and dramatic effects that can single-handedly define a deck's strategy. These cards appear less frequently in card rewards and have the highest potential to transform an average run into a winning one.

Each character has a suite of rare cards that exemplify their mechanical identity. The Ironclad's rare cards include game-changers like Corruption, Barricade, and Demon Form — each capable of supporting an entire archetype. These cards are often referred to as "build-around" cards because a single rare card pick can determine the direction of your entire run.

The Silent's rare cards — Wraith Form, After Image, and Die Die Die — provide solutions to the Silent's biggest challenges: burst survivability, chip damage defense, and area-of-effect damage. Wraith Form is widely considered one of the best cards in the game at high ascension levels, providing intangible that can negate the most dangerous enemy turns.

The Defect's rare cards — Echo Form, Electrodynamics, and Thunder Strike — each enable distinct strategies. Echo Form doubles card value in longer fights, Electrodynamics enables Lightning orb AOE builds, and Thunder Strike provides scaling single-target burst that grows with Lightning orb damage.

Rare cards are intentionally costly — most cost 2 or 3 energy — making them significant commitments. Taking a rare card early can be risky if it doesn't fit your emerging strategy, but passing on a powerful rare can feel like a missed opportunity. The skill of rare card evaluation — knowing when to take them and when to skip — is essential for high-level play.

155 cards
Abrasive card image

Abrasive

Rare · Power · Silent

3

Gain 1 Dexterity. Gain 4 Thorns.

Accelerant card image

Accelerant

Rare · Power · Silent

1

Poison is triggered 1 additional time.

Adaptive Strike card image

Adaptive Strike

Rare · Attack · Defect

2

Deal 18 damage. Add a 0 copy of this card into your Discard Pile.

Adrenaline card image

Adrenaline

Rare · Skill · Silent

0

Gain . Draw 2 cards.

Afterimage card image

Afterimage

Rare · Power · Silent

1

Whenever you play a card, gain 1 Block.

Aggression card image

Aggression

Rare · Power · Ironclad

1

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Alchemize card image

Alchemize

Rare · Skill · Colorless

1

Procure a random potion.

All for One card image

All for One

Rare · Attack · Defect

2

Deal 10 damage. Put ALL 0 cards from your Discard Pile into your Hand.

Anointed card image

Anointed

Rare · Skill · Colorless

1

Put every Rare card from your Draw Pile into your Hand.

Arsenal card image

Arsenal

Rare · Power · Regent

1

Whenever you play a Colorless card, gain 1 Strength.

Assassinate card image

Assassinate

Rare · Attack · Silent

0

Deal 10 damage. Apply 1 Vulnerable.

Banshee's Cry card image

Banshee's Cry

Rare · Attack · Necrobinder

6

Deal 33 damage to ALL enemies. Costs less for each Ethereal card played this combat.

Barricade card image

Barricade

Rare · Power · Ironclad

3

Block is not removed at the start of your turn.

Beacon of Hope card image

Beacon of Hope

Rare · Power · Colorless

1

Whenever you gain Block on your turn, other players gain half that much Block.

Beat Down card image

Beat Down

Rare · Skill · Colorless

3

Play 3 random Attacks from your Discard Pile.

Beat into Shape card image

Beat into Shape

Rare · Attack · Regent

1

Deal 5 damage. Forge X. Forges an additional 5 for every other time you've hit the enemy this turn.

Big Bang card image

Big Bang

Rare · Skill · Regent

0

Draw 1 card. Gain . Gain . Forge 5.

Blade of Ink card image

Blade of Ink

Rare · Skill · Silent

1

This turn, whenever you play an Attack, gain 2 Strength this turn.

Bolas card image

Bolas

Rare · Attack · Colorless

0

Deal 3 damage. At the start of your next turn, return this to your Hand.

Bombardment card image

Bombardment

Rare · Attack · Regent

3

Deal 18 damage. At the start of your turn, plays from the Exhaust Pile.

Brand card image

Brand

Rare · Skill · Ironclad

0

Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

Buffer card image

Buffer

Rare · Power · Defect

2

Prevent the next time you would lose HP.

Bullet Time card image

Bullet Time

Rare · Skill · Silent

3

You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Bundle of Joy card image

Bundle of Joy

Rare · Skill · Regent

2

Add 3 random Colorless cards into your Hand.

Burst card image

Burst

Rare · Skill · Silent

1

This turn, your next Skill is played an extra time.

Calamity card image

Calamity

Rare · Power · Colorless

3

Whenever you play an Attack, add a random Attack into your Hand.

Call of the Void card image

Call of the Void

Rare · Power · Necrobinder

1

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

Cascade card image

Cascade

Rare · Skill · Ironclad

-1

Play the top X cards of your Draw Pile.

Colossus card image

Colossus

Rare · Skill · Ironclad

1

Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn.

Comet card image

Comet

Rare · Attack · Regent

0

Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.

Conflagration card image

Conflagration

Rare · Attack · Ironclad

1

Deal 10 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.

Consuming Shadow card image

Consuming Shadow

Rare · Power · Defect

2

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Coolant card image

Coolant

Rare · Power · Defect

1

At the start of your turn, gain 2 Block for each unique Orb you have.

Corrosive Wave card image

Corrosive Wave

Rare · Skill · Silent

1

Whenever you draw a card this turn, apply 3 Poison to ALL enemies.

Crash Landing card image

Crash Landing

Rare · Attack · Regent

1

Deal 21 damage to ALL enemies. Fill your Hand with Debris.

Creative AI card image

Creative AI

Rare · Power · Defect

3

At the start of your turn, add a random Power into your Hand.

Crimson Mantle card image

Crimson Mantle

Rare · Power · Ironclad

1

At the start of your turn, lose 1 HP and gain 8 Block.

Cruelty card image

Cruelty

Rare · Power · Ironclad

1

Vulnerable enemies take an additional 25% damage.

Dark Embrace card image

Dark Embrace

Rare · Power · Ironclad

2

Whenever a card is Exhausted, draw 1 card.

Decisions, Decisions card image

Decisions, Decisions

Rare · Skill · Regent

0

Draw 3 cards. Choose a Skill in your Hand and play it 3 times.

Defragment card image

Defragment

Rare · Power · Defect

1

Gain 1 Focus.

Demesne card image

Demesne

Rare · Power · Necrobinder

3

At the start of your turn, gain and draw 1 additional card.

Demon Form card image

Demon Form

Rare · Power · Ironclad

3

At the start of your turn, gain 2 Strength.

Devour Life card image

Devour Life

Rare · Power · Necrobinder

1

Whenever you play a Soul, Summon 1.

Dying Star card image

Dying Star

Rare · Attack · Regent

1

Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Echo Form card image

Echo Form

Rare · Power · Defect

3

The first card you play each turn is played an extra time.

Echoing Slash card image

Echoing Slash

Rare · Attack · Silent

1

Deal 10 damage to ALL enemies. Repeat this effect for each enemy killed.

Eidolon card image

Eidolon

Rare · Skill · Necrobinder

2

Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.

End of Days card image

End of Days

Rare · Skill · Necrobinder

3

Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP.

Entropy card image

Entropy

Rare · Power · Colorless

1

At the start of your turn, Transform 1 card in your Hand.

Envenom card image

Envenom

Rare · Power · Silent

2

Whenever an Attack deals unblocked damage, apply 1 Poison.

Eradicate card image

Eradicate

Rare · Attack · Necrobinder

0

Deal 11 damage X times.

Eternal Armor card image

Eternal Armor

Rare · Power · Colorless

3

Gain 7 Plating.

Fan of Knives card image

Fan of Knives

Rare · Power · Silent

2

Shivs now hit ALL enemies. Add 4 Shivs into your Hand.

Feed card image

Feed

Rare · Attack · Ironclad

1

Deal 10 damage. If Fatal, raise your Max HP by 3.

Fiend Fire card image

Fiend Fire

Rare · Attack · Ironclad

2

Exhaust your Hand. Deal 7 damage for each card Exhausted.

Flak Cannon card image

Flak Cannon

Rare · Attack · Defect

2

Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.

Foregone Conclusion card image

Foregone Conclusion

Rare · Skill · Regent

1

Next turn, put 2 cards from your Draw Pile into your Hand.

Genesis card image

Genesis

Rare · Power · Regent

2

At the start of your turn, gain .

Genetic Algorithm card image

Genetic Algorithm

Rare · Skill · Defect

1

Gain 1 Block. Permanently increase this card's Block by 3.

Glimpse Beyond card image

Glimpse Beyond

Rare · Skill · Necrobinder

1

ALL players add 3 Souls into their Draw Pile.

Gold Axe card image

Gold Axe

Rare · Attack · Colorless

1

Deal damage equal to the number of cards played this combat.

Grand Finale card image

Grand Finale

Rare · Attack · Silent

0

Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.

GUARDS!!! card image

GUARDS!!!

Rare · Skill · Regent

2

Transform any number of cards in your Hand into Minion Sacrifice.

Hammer Time card image

Hammer Time

Rare · Power · Regent

2

Whenever you Forge, all allies Forge as well.

Hand of Greed card image

Hand of Greed

Rare · Attack · Colorless

2

Deal 20 damage. If Fatal, gain 20 Gold.

Hang card image

Hang

Rare · Attack · Necrobinder

1

Deal 10 damage. Double the damage ALL Hang cards deal to this enemy.

Heavenly Drill card image

Heavenly Drill

Rare · Attack · Regent

0

Deal 8 damage X times. Double X if it's 4 or more.

Heirloom Hammer card image

Heirloom Hammer

Rare · Attack · Regent

2

Deal 17 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.

Helix Drill card image

Helix Drill

Rare · Attack · Defect

0

Deal 3 damage for each previously spent this turn.

Hellraiser card image

Hellraiser

Rare · Power · Ironclad

2

Whenever you draw a card containing “Strike”, it is played against a random enemy.

Hidden Gem card image

Hidden Gem

Rare · Skill · Colorless

1

A random card in your Draw Pile gains Replay 2.

Hyperbeam card image

Hyperbeam

Rare · Attack · Defect

2

Deal 26 damage to ALL enemies. Lose 3 Focus.

I Am Invincible card image

I Am Invincible

Rare · Skill · Regent

1

Gain 9 Block. At the end of your turn, if this is on top of your Draw Pile, play it.

Ice Lance card image

Ice Lance

Rare · Attack · Defect

3

Deal 19 damage. Channel 3 Frost.

Ignition card image

Ignition

Rare · Skill · Defect

1

Another player Channels Plasma.

Impervious card image

Impervious

Rare · Skill · Ironclad

2

Gain 30 Block.

Jackpot card image

Jackpot

Rare · Attack · Colorless

3

Deal 25 damage. Add 3 random 0 cards into your Hand.

Juggernaut card image

Juggernaut

Rare · Power · Ironclad

2

Whenever you gain Block, deal 5 damage to a random enemy.

Knife Trap card image

Knife Trap

Rare · Skill · Silent

2

Play every Shiv in your Exhaust Pile on the enemy.

Knockdown card image

Knockdown

Rare · Attack · Colorless

3

Deal 10 damage. The enemy takes double damage from other players this turn.

Machine Learning card image

Machine Learning

Rare · Power · Defect

1

At the start of your turn, draw 1 additional card.

Make It So card image

Make It So

Rare · Attack · Regent

0

Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.

Malaise card image

Malaise

Rare · Skill · Silent

0

Enemy loses X Strength. Apply X Weak.

Mangle card image

Mangle

Rare · Attack · Ironclad

3

Deal 15 damage. Enemy loses 10 Strength this turn.

Master of Strategy card image

Master of Strategy

Rare · Skill · Colorless

0

Draw 3 cards.

Master Planner card image

Master Planner

Rare · Power · Silent

2

When you play a Skill, it gains Sly.

Mayhem card image

Mayhem

Rare · Power · Colorless

2

At the start of your turn, play the top card of your Draw Pile.

Meteor Strike card image

Meteor Strike

Rare · Attack · Defect

5

Deal 24 damage. Channel 3 Plasma.

Mimic card image

Mimic

Rare · Skill · Colorless

1

Gain Block equal to the Block on another player.

Misery card image

Misery

Rare · Attack · Necrobinder

0

Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.

Modded card image

Modded

Rare · Skill · Defect

0

Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.

Monarch's Gaze card image

Monarch's Gaze

Rare · Power · Regent

3

Whenever you attack an enemy, it loses 1 Strength this turn.

Multi-Cast card image

Multi-Cast

Rare · Skill · Defect

0

Evoke your rightmost Orb X times.

Murder card image

Murder

Rare · Attack · Silent

3

Deal 2 damage. Deals 1 additional damage for each card drawn this combat.

Necro Mastery card image

Necro Mastery

Rare · Power · Necrobinder

2

Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.

Neurosurge card image

Neurosurge

Rare · Power · Necrobinder

0

Gain . Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.

Neutron Aegis card image

Neutron Aegis

Rare · Power · Regent

1

Gain 8 Plating.

Nightmare card image

Nightmare

Rare · Skill · Silent

3

Choose a card. Next turn, add 3 copies of that card into your Hand.

Nostalgia card image

Nostalgia

Rare · Power · Colorless

1

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Oblivion card image

Oblivion

Rare · Skill · Necrobinder

0

Whenever you play a card this turn, apply 3 Doom to the enemy.

Offering card image

Offering

Rare · Skill · Ironclad

0

Lose 6 HP. Gain . Draw 3 cards.

One-Two Punch card image

One-Two Punch

Rare · Skill · Ironclad

1

This turn, your next Attack is played an extra time.

Pact's End card image

Pact's End

Rare · Attack · Ironclad

0

Can only be played if you have 3 or more cards in your Exhaust Pile. Deal 17 damage to ALL enemies.

Primal Force card image

Primal Force

Rare · Skill · Ironclad

0

Transform all Attacks in your Hand into Giant Rock.

Pyre card image

Pyre

Rare · Power · Ironclad

2

Gain at the start of each turn.

Rainbow card image

Rainbow

Rare · Skill · Defect

2

Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark.

Rally card image

Rally

Rare · Skill · Colorless

2

ALL players gain 12 Block.

Reanimate card image

Reanimate

Rare · Skill · Necrobinder

3

Summon 20.

Reaper Form card image

Reaper Form

Rare · Power · Necrobinder

3

Whenever Attacks deal damage, they also apply that much Doom.

Reboot card image

Reboot

Rare · Skill · Defect

0

Shuffle ALL your cards into your Draw Pile. Draw 4 cards.

Rend card image

Rend

Rare · Attack · Colorless

2

Deal 20 damage. Deals 5 additional damage for each unique debuff on the enemy.

Rolling Boulder card image

Rolling Boulder

Rare · Power · Colorless

3

At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

Royalties card image

Royalties

Rare · Power · Regent

1

At the end of combat, gain 30 Gold.

Sacrifice card image

Sacrifice

Rare · Skill · Necrobinder

1

If Osty is alive, he dies and you gain Block equal to double his Max HP.

Salvo card image

Salvo

Rare · Attack · Colorless

1

Deal 12 damage. Retain your Hand this turn.

Scrawl card image

Scrawl

Rare · Skill · Colorless

1

Draw cards until your Hand is full.

Seance card image

Seance

Rare · Skill · Necrobinder

0

Transform a card in your Draw Pile into Soul.

Secret Technique card image

Secret Technique

Rare · Skill · Colorless

0

Put a Skill from your Draw Pile into your Hand.

Secret Weapon card image

Secret Weapon

Rare · Skill · Colorless

0

Put an Attack from your Draw Pile into your Hand.

Seeking Edge card image

Seeking Edge

Rare · Power · Regent

1

Forge 7. Sovereign Blade now deals damage to ALL enemies.

Sentry Mode card image

Sentry Mode

Rare · Power · Necrobinder

2

At the start of your turn, add 1 Sweeping Gaze into your Hand.

Serpent Form card image

Serpent Form

Rare · Power · Silent

3

Whenever you play a card, deal 4 damage to a random enemy.

Seven Stars card image

Seven Stars

Rare · Attack · Regent

2

Deal 7 damage to ALL enemies 7 times.

Shadow Step card image

Shadow Step

Rare · Skill · Silent

1

Discard your Hand. Next turn, Attacks deal double damage.

Shadowmeld card image

Shadowmeld

Rare · Skill · Silent

1

Double your Block gain this turn.

Shared Fate card image

Shared Fate

Rare · Skill · Necrobinder

0

Lose 2 Strength. Enemy loses 2 Strength.

Shatter card image

Shatter

Rare · Attack · Defect

1

Deal 11 damage to ALL enemies. Evoke all of your Orbs.

Signal Boost card image

Signal Boost

Rare · Skill · Defect

1

The next Power you play is played an additional time.

Sneaky card image

Sneaky

Rare · Power · Silent

2

Whenever another player attacks an enemy, gain 1 Block.

Soul Storm card image

Soul Storm

Rare · Attack · Necrobinder

1

Deal 11 damage. Deals 2 additional damage for each Soul in your Exhaust Pile.

Spinner card image

Spinner

Rare · Power · Defect

1

At the start of your turn, Channel 1 Glass.

Spirit of Ash card image

Spirit of Ash

Rare · Power · Necrobinder

1

Whenever you play an Ethereal card, gain 4 Block.

Squeeze card image

Squeeze

Rare · Attack · Necrobinder

3

Osty deals 30 damage. Deals 5 additional damage for ALL your other Osty Attacks.

Stoke card image

Stoke

Rare · Skill · Ironclad

1

Exhaust your Hand. Draw a card for each card Exhausted.

Storm of Steel card image

Storm of Steel

Rare · Skill · Silent

1

Discard your Hand. Add 1 Shiv into your Hand for each card discarded.

Supercritical card image

Supercritical

Rare · Skill · Defect

0

Gain .

Sword Sage card image

Sword Sage

Rare · Power · Regent

2

Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.

Tank card image

Tank

Rare · Power · Ironclad

1

Take double damage from enemies. Allies take half damage from enemies.

Tear Asunder card image

Tear Asunder

Rare · Attack · Ironclad

2

Deal 5 damage. Hits an additional time for each time you lost HP this combat.

The Gambit card image

The Gambit

Rare · Skill · Colorless

0

Gain 50 Block. If you take unblocked attack damage this combat, die.

The Hunt card image

The Hunt

Rare · Attack · Silent

1

Deal 10 damage. If Fatal, gain an additional card reward.

The Scythe card image

The Scythe

Rare · Attack · Necrobinder

2

Deal 13 damage. Permanently increase this card's damage by 3.

The Smith card image

The Smith

Rare · Skill · Regent

1

Forge 30.

Thrash card image

Thrash

Rare · Attack · Ironclad

1

Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.

Time's Up card image

Time's Up

Rare · Attack · Necrobinder

2

Deal damage equal to the enemy's Doom.

Tools of the Trade card image

Tools of the Trade

Rare · Power · Silent

1

At the start of your turn, draw 1 card and discard 1 card.

Tracking card image

Tracking

Rare · Power · Silent

2

Weak enemies take double damage from Attacks.

Transfigure card image

Transfigure

Rare · Skill · Necrobinder

1

Add Replay to a card in your Hand. It costs an extra .

Trash to Treasure card image

Trash to Treasure

Rare · Power · Defect

1

Whenever you create a Status card, Channel 1 random Orb.

Tyranny card image

Tyranny

Rare · Power · Regent

1

At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Undeath card image

Undeath

Rare · Skill · Necrobinder

0

Gain 7 Block. Add a copy of this card into your Discard Pile.

Unmovable card image

Unmovable

Rare · Power · Ironclad

2

The first time you gain Block from a card each turn, double the amount gained.

Void Form card image

Void Form

Rare · Power · Regent

3

End your turn. The first 2 cards you play each turn are free to play.

Voltaic card image

Voltaic

Rare · Skill · Defect

2

Channel Lightning equal to the Lightning already Channeled this combat.

Frequently Asked Questions

Should I always take rare cards?

Not always. While rare cards are powerful, some are situational or require specific deck support. A rare card that doesn't fit your deck can be worse than a common or uncommon that directly addresses your needs. Evaluate each rare card in the context of your current deck and upcoming challenges.

What are the best rare cards in STS2?

Wraith Form (Silent), Corruption (Ironclad), and Echo Form (Defect) are widely considered the strongest rare cards. Each can single-handedly enable a winning strategy. Other top-tier rares include Barricade, Demon Form, Electrodynamics, and After Image.

When do rare cards start appearing?

Rare cards can appear from the very first combat reward, though the base chance is low (~3%). The probability increases throughout a run, and certain events and elite combats have higher rare card reward chances. The rare card pool also depends on your character class.

Related Card Guides

Explore more card categories to deepen your understanding of each character's card strategies.

Recommended Builds

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