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Card Guide

Barricade

Cost: 3RarePowerIronclad

Card Effect

Block is not removed at the start of your turn.

Upgrade

cost: 2

When to Pick Barricade

Barricade is a 3-cost power card for the Ironclad. Powers offer lasting value across the entire fight. Pick this when your deck needs scaling.

When to Skip

At 3-cost, this is on the higher end of the cost curve. Without reliable energy generation, it may sit dead in your hand. Powers require a setup turn. If your deck lacks defense or needs to act immediately, skip until you have the energy to spare. This card provides no direct damage, block, or draw. It is a situational pick — prioritize basic needs first.

Upgrade Value

High upgrade priority. Cost becomes 2 — these changes significantly improve the card's efficiency.

Synergies

No automatic synergies detected. Try pairing with same-character and same-keyword cards.

Is Barricade worth taking?

A-Tier · Block carry

Barricade keeps your block between turns, which changes how the whole deck plays. Once it is down, every point of block you generate is permanent progress instead of something that disappears at the start of your turn.

Numbers and upgrade

StatBaseUpgraded
Cost32

Upgrade changes: Cost becomes 2

How to play Barricade

  • Play it on a turn where you can also generate block. A Barricade with no block is just a 3-energy do-nothing turn.
  • Build a stockpile before the boss’s big attack. The card rewards planning two or three turns ahead.
  • Upgrade it when the deck is defensive. Two energy instead of three makes the setup turn much safer.

Common mistakes

  • Playing it in a deck with too little block generation. Barricade multiplies block; it does not create it.
  • Waiting until the last possible turn. The earlier it lands, the more block you get to keep.

Cards that work with Barricade

Barricade turns block into a resource you keep. Big block cards and exhaust-based block generation give it something to carry, and Entrench doubles the pile.

Where to get Barricade

Barricade is in the Ironclad rare pool. It can appear in card rewards after combat, in shops, and in events that generate cards. Elites and bosses do not guarantee it, but they usually improve your odds of seeing higher-rarity cards.

Barricade FAQ

Is Barricade good in Slay the Spire 2?

A-Tier · Block carry. Barricade keeps your block between turns, which changes how the whole deck plays. Once it is down, every point of block you generate is permanent progress instead of something that disappears at the start of your turn.

What does Barricade do?

Block is not removed at the start of your turn. Its base cost is 3, it is a Power, and it sits in the Rare rarity.

Should I upgrade Barricade?

High upgrade priority. Cost becomes 2 — these changes significantly improve the card's efficiency. Upgrade changes: Cost becomes 2。

How do I get Barricade?

Barricade is in the Ironclad rare pool. It can appear in card rewards after combat, in shops, and in events that generate cards. Elites and bosses do not guarantee it, but they usually improve your odds of seeing higher-rarity cards.

Which cards work well with Barricade?

Barricade turns block into a resource you keep. Big block cards and exhaust-based block generation give it something to carry, and Entrench doubles the pile. Cards to look for: Impervious, Shrug It Off, Feel No Pain, Entrench。

What are common mistakes with Barricade?

Playing it in a deck with too little block generation. Barricade multiplies block; it does not create it. Waiting until the last possible turn. The earlier it lands, the more block you get to keep.