Card Category
Regent Cards
Complete guide to Regent cards in Slay the Spire 2 — all attacks, skills, powers, costs, rarities and synergies.
The Regent is a new character in Slay the Spire 2, bringing a unique playstyle centered around command, authority, and controlled chaos. As a leader-class character, the Regent excels at directing the flow of combat through unique mechanics that set them apart from the original four characters.
The Regent's card pool introduces fresh mechanics that reward strategic deck building and thoughtful play. Their attack cards range from precise single-target strikes to sweeping area-of-effect options that can turn the tide of challenging encounters. The Regent's defensive capabilities emphasize proactive protection and resource management rather than passive block generation.
What makes the Regent particularly interesting is their synergy with the new mechanics in Slay the Spire 2. Their power cards establish long-term advantages that compound over the course of a fight, rewarding players who can identify the right moments to invest energy into scaling versus dealing immediate damage.
For players looking to explore what Slay the Spire 2 has to offer beyond the familiar characters from the first game, the Regent represents a fresh challenge with a steep but rewarding learning curve. Mastering the Regent's unique playstyle opens up new strategic possibilities and deck archetypes that weren't available in the original game.

Alignment
Uncommon · Skill · Regent
Gain .

Arsenal
Rare · Power · Regent
Whenever you play a Colorless card, gain 1 Strength.

Astral Pulse
Common · Attack · Regent
Deal 14 damage to ALL enemies.

Beat into Shape
Rare · Attack · Regent
Deal 5 damage. Forge X. Forges an additional 5 for every other time you've hit the enemy this turn.

BEGONE!
Common · Attack · Regent
Deal 4 damage. Choose a card in your Hand to Transform into Minion Dive Bomb.

Big Bang
Rare · Skill · Regent
Draw 1 card. Gain . Gain . Forge 5.

Black Hole
Uncommon · Power · Regent
Whenever you spend or gain , deal 3 damage to ALL enemies.

Bombardment
Rare · Attack · Regent
Deal 18 damage. At the start of your turn, plays from the Exhaust Pile.

Bulwark
Uncommon · Skill · Regent
Gain 13 Block. Forge 10.

Bundle of Joy
Rare · Skill · Regent
Add 3 random Colorless cards into your Hand.

Celestial Might
Common · Attack · Regent
Deal 6 damage 3 times.

CHARGE!!
Uncommon · Skill · Regent
Choose 2 cards in your Draw Pile to Transform into Minion Strikes.

Child of the Stars
Uncommon · Power · Regent
Whenever you spend , gain 2 Block for each spent.

Cloak of Stars
Common · Skill · Regent
Gain 7 Block.

Collision Course
Common · Attack · Regent
Deal 9 damage. Add a Debris into your Hand.

Comet
Rare · Attack · Regent
Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.

Conqueror
Uncommon · Skill · Regent
Forge 3. Sovereign Blade deals double damage to the enemy this turn.

Convergence
Uncommon · Skill · Regent
Next turn, gain and . Retain your Hand this turn.

Cosmic Indifference
Common · Skill · Regent
Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.

Crash Landing
Rare · Attack · Regent
Deal 21 damage to ALL enemies. Fill your Hand with Debris.

Crescent Spear
Common · Attack · Regent
Deal 8 damage. Deals 2 additional damage for ALL your cards that have a cost.

Crush Under
Common · Attack · Regent
Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.

Decisions, Decisions
Rare · Skill · Regent
Draw 3 cards. Choose a Skill in your Hand and play it 3 times.

Defend
Basic · Skill · Regent
Gain 5 Block.

Devastate
Uncommon · Attack · Regent
Deal 30 damage.

Dying Star
Rare · Attack · Regent
Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Falling Star
Basic · Attack · Regent
Deal 7 damage. Apply 1 Weak. Apply 1 Vulnerable.

Foregone Conclusion
Rare · Skill · Regent
Next turn, put 2 cards from your Draw Pile into your Hand.

Furnace
Uncommon · Power · Regent
At the start of your turn, Forge 4.

Gamma Blast
Uncommon · Attack · Regent
Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.

Gather Light
Common · Skill · Regent
Gain 7 Block. Gain .

Genesis
Rare · Power · Regent
At the start of your turn, gain .

Glimmer
Uncommon · Skill · Regent
Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.

Glitterstream
Common · Skill · Regent
Gain 11 Block. Next turn, gain 4 Block.

Glow
Common · Skill · Regent
Gain . Draw 2 cards.

GUARDS!!!
Rare · Skill · Regent
Transform any number of cards in your Hand into Minion Sacrifice.

Guiding Star
Common · Attack · Regent
Deal 12 damage. Next turn, draw 2 cards.

Hammer Time
Rare · Power · Regent
Whenever you Forge, all allies Forge as well.

Heavenly Drill
Rare · Attack · Regent
Deal 8 damage X times. Double X if it's 4 or more.

Hegemony
Uncommon · Attack · Regent
Deal 15 damage. Next turn, gain .

Heirloom Hammer
Rare · Attack · Regent
Deal 17 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.

Hidden Cache
Common · Skill · Regent
Gain . Next turn, gain .

I Am Invincible
Rare · Skill · Regent
Gain 9 Block. At the end of your turn, if this is on top of your Draw Pile, play it.

Kingly Kick
Uncommon · Attack · Regent
Deal 24 damage. Whenever you draw this card, reduce its cost by 1.

Kingly Punch
Uncommon · Attack · Regent
Deal 8 damage. Whenever you draw this card, increase its damage by 3 this combat.

Knockout Blow
Uncommon · Attack · Regent
Deal 30 damage. If this kills an enemy, gain .

Know Thy Place
Common · Skill · Regent
Apply 1 Weak. Apply 1 Vulnerable.

Largesse
Uncommon · Skill · Regent
Another player adds 1 random Colorless card to their Hand.

Lunar Blast
Uncommon · Attack · Regent
Deal 4 damage for each Skill already played this turn.

Make It So
Rare · Attack · Regent
Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.

Manifest Authority
Uncommon · Skill · Regent
Gain 7 Block. Add 1 random Colorless card into your Hand.

Meteor Shower
Ancient · Attack · Regent
Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies.

Monarch's Gaze
Rare · Power · Regent
Whenever you attack an enemy, it loses 1 Strength this turn.

Monologue
Uncommon · Skill · Regent
Whenever you play a card this turn, gain 1 Strength this turn.

Neutron Aegis
Rare · Power · Regent
Gain 8 Plating.

Orbit
Uncommon · Power · Regent
Every you spend, gain .

Pale Blue Dot
Uncommon · Power · Regent
If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Parry
Uncommon · Power · Regent
Whenever you play Sovereign Blade, gain 6 Block.

Particle Wall
Uncommon · Skill · Regent
Gain 9 Block. Return this card to your Hand.

Patter
Common · Skill · Regent
Gain 8 Block. Gain 2 Vigor.

Photon Cut
Common · Attack · Regent
Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.

Pillar of Creation
Uncommon · Power · Regent
Whenever you create a card, gain 3 Block.

Prophesize
Uncommon · Skill · Regent
Draw 6 cards.

Quasar
Uncommon · Skill · Regent
Choose 1 of 3 random Colorless cards to add into your Hand.

Radiate
Uncommon · Attack · Regent
Deal 3 damage to ALL enemies for each gained this turn.

Refine Blade
Common · Skill · Regent
Forge 6. Next turn, gain .

Reflect
Uncommon · Skill · Regent
Gain 17 Block. Blocked attack damage is reflected to your attacker this turn.

Resonance
Uncommon · Skill · Regent
Gain 1 Strength. ALL enemies lose 1 Strength.

Royal Gamble
Uncommon · Skill · Regent
Gain 9 .

Royalties
Rare · Power · Regent
At the end of combat, gain 30 Gold.

Seeking Edge
Rare · Power · Regent
Forge 7. Sovereign Blade now deals damage to ALL enemies.

Seven Stars
Rare · Attack · Regent
Deal 7 damage to ALL enemies 7 times.

Shining Strike
Uncommon · Attack · Regent
Deal 8 damage. Gain . Put this card on top of your Draw Pile.

Solar Strike
Common · Attack · Regent
Deal 8 damage. Gain .

Spectrum Shift
Uncommon · Power · Regent
At the start of your turn, add 1 random Colorless card into your Hand.

Spoils of Battle
Common · Skill · Regent
Forge 10.

Stardust
Uncommon · Attack · Regent
Deal 5 damage to a random enemy X times.

Strike
Basic · Attack · Regent
Deal 6 damage.

Summon Forth
Uncommon · Skill · Regent
Forge 8. Put Sovereign Blade into your Hand from anywhere.

Supermassive
Uncommon · Attack · Regent
Deal 8 damage. Deals 3 additional damage for each card you created this combat.

Sword Sage
Rare · Power · Regent
Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.

Terraforming
Uncommon · Skill · Regent
Gain 6 Vigor.

The Sealed Throne
Ancient · Power · Regent
Whenever you play a card, gain .

The Smith
Rare · Skill · Regent
Forge 30.

Tyranny
Rare · Power · Regent
At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Venerate
Basic · Skill · Regent
Gain .

Void Form
Rare · Power · Regent
End your turn. The first 2 cards you play each turn are free to play.

Wrought in War
Common · Attack · Regent
Deal 7 damage. Forge 5.