Card Database

Card Category

Regent Cards

Complete guide to Regent cards in Slay the Spire 2 — all attacks, skills, powers, costs, rarities and synergies.

The Regent is a new character in Slay the Spire 2, bringing a unique playstyle centered around command, authority, and controlled chaos. As a leader-class character, the Regent excels at directing the flow of combat through unique mechanics that set them apart from the original four characters.

The Regent's card pool introduces fresh mechanics that reward strategic deck building and thoughtful play. Their attack cards range from precise single-target strikes to sweeping area-of-effect options that can turn the tide of challenging encounters. The Regent's defensive capabilities emphasize proactive protection and resource management rather than passive block generation.

What makes the Regent particularly interesting is their synergy with the new mechanics in Slay the Spire 2. Their power cards establish long-term advantages that compound over the course of a fight, rewarding players who can identify the right moments to invest energy into scaling versus dealing immediate damage.

For players looking to explore what Slay the Spire 2 has to offer beyond the familiar characters from the first game, the Regent represents a fresh challenge with a steep but rewarding learning curve. Mastering the Regent's unique playstyle opens up new strategic possibilities and deck archetypes that weren't available in the original game.

88 cards
Alignment card image

Alignment

Uncommon · Skill · Regent

0

Gain .

Arsenal card image

Arsenal

Rare · Power · Regent

1

Whenever you play a Colorless card, gain 1 Strength.

Astral Pulse card image

Astral Pulse

Common · Attack · Regent

0

Deal 14 damage to ALL enemies.

Beat into Shape card image

Beat into Shape

Rare · Attack · Regent

1

Deal 5 damage. Forge X. Forges an additional 5 for every other time you've hit the enemy this turn.

BEGONE! card image

BEGONE!

Common · Attack · Regent

1

Deal 4 damage. Choose a card in your Hand to Transform into Minion Dive Bomb.

Big Bang card image

Big Bang

Rare · Skill · Regent

0

Draw 1 card. Gain . Gain . Forge 5.

Black Hole card image

Black Hole

Uncommon · Power · Regent

1

Whenever you spend or gain , deal 3 damage to ALL enemies.

Bombardment card image

Bombardment

Rare · Attack · Regent

3

Deal 18 damage. At the start of your turn, plays from the Exhaust Pile.

Bulwark card image

Bulwark

Uncommon · Skill · Regent

2

Gain 13 Block. Forge 10.

Bundle of Joy card image

Bundle of Joy

Rare · Skill · Regent

2

Add 3 random Colorless cards into your Hand.

Celestial Might card image

Celestial Might

Common · Attack · Regent

2

Deal 6 damage 3 times.

CHARGE!! card image

CHARGE!!

Uncommon · Skill · Regent

1

Choose 2 cards in your Draw Pile to Transform into Minion Strikes.

Child of the Stars card image

Child of the Stars

Uncommon · Power · Regent

1

Whenever you spend , gain 2 Block for each spent.

Cloak of Stars card image

Cloak of Stars

Common · Skill · Regent

0

Gain 7 Block.

Collision Course card image

Collision Course

Common · Attack · Regent

0

Deal 9 damage. Add a Debris into your Hand.

Comet card image

Comet

Rare · Attack · Regent

0

Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.

Conqueror card image

Conqueror

Uncommon · Skill · Regent

1

Forge 3. Sovereign Blade deals double damage to the enemy this turn.

Convergence card image

Convergence

Uncommon · Skill · Regent

1

Next turn, gain and . Retain your Hand this turn.

Cosmic Indifference card image

Cosmic Indifference

Common · Skill · Regent

1

Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.

Crash Landing card image

Crash Landing

Rare · Attack · Regent

1

Deal 21 damage to ALL enemies. Fill your Hand with Debris.

Crescent Spear card image

Crescent Spear

Common · Attack · Regent

1

Deal 8 damage. Deals 2 additional damage for ALL your cards that have a cost.

Crush Under card image

Crush Under

Common · Attack · Regent

1

Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.

Decisions, Decisions card image

Decisions, Decisions

Rare · Skill · Regent

0

Draw 3 cards. Choose a Skill in your Hand and play it 3 times.

Defend card image

Defend

Basic · Skill · Regent

1

Gain 5 Block.

Devastate card image

Devastate

Uncommon · Attack · Regent

1

Deal 30 damage.

Dying Star card image

Dying Star

Rare · Attack · Regent

1

Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Falling Star card image

Falling Star

Basic · Attack · Regent

0

Deal 7 damage. Apply 1 Weak. Apply 1 Vulnerable.

Foregone Conclusion card image

Foregone Conclusion

Rare · Skill · Regent

1

Next turn, put 2 cards from your Draw Pile into your Hand.

Furnace card image

Furnace

Uncommon · Power · Regent

1

At the start of your turn, Forge 4.

Gamma Blast card image

Gamma Blast

Uncommon · Attack · Regent

0

Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.

Gather Light card image

Gather Light

Common · Skill · Regent

1

Gain 7 Block. Gain .

Genesis card image

Genesis

Rare · Power · Regent

2

At the start of your turn, gain .

Glimmer card image

Glimmer

Uncommon · Skill · Regent

1

Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.

Glitterstream card image

Glitterstream

Common · Skill · Regent

2

Gain 11 Block. Next turn, gain 4 Block.

Glow card image

Glow

Common · Skill · Regent

1

Gain . Draw 2 cards.

GUARDS!!! card image

GUARDS!!!

Rare · Skill · Regent

2

Transform any number of cards in your Hand into Minion Sacrifice.

Guiding Star card image

Guiding Star

Common · Attack · Regent

1

Deal 12 damage. Next turn, draw 2 cards.

Hammer Time card image

Hammer Time

Rare · Power · Regent

2

Whenever you Forge, all allies Forge as well.

Heavenly Drill card image

Heavenly Drill

Rare · Attack · Regent

0

Deal 8 damage X times. Double X if it's 4 or more.

Hegemony card image

Hegemony

Uncommon · Attack · Regent

2

Deal 15 damage. Next turn, gain .

Heirloom Hammer card image

Heirloom Hammer

Rare · Attack · Regent

2

Deal 17 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.

Hidden Cache card image

Hidden Cache

Common · Skill · Regent

1

Gain . Next turn, gain .

I Am Invincible card image

I Am Invincible

Rare · Skill · Regent

1

Gain 9 Block. At the end of your turn, if this is on top of your Draw Pile, play it.

Kingly Kick card image

Kingly Kick

Uncommon · Attack · Regent

4

Deal 24 damage. Whenever you draw this card, reduce its cost by 1.

Kingly Punch card image

Kingly Punch

Uncommon · Attack · Regent

1

Deal 8 damage. Whenever you draw this card, increase its damage by 3 this combat.

Knockout Blow card image

Knockout Blow

Uncommon · Attack · Regent

3

Deal 30 damage. If this kills an enemy, gain .

Know Thy Place card image

Know Thy Place

Common · Skill · Regent

0

Apply 1 Weak. Apply 1 Vulnerable.

Largesse card image

Largesse

Uncommon · Skill · Regent

0

Another player adds 1 random Colorless card to their Hand.

Lunar Blast card image

Lunar Blast

Uncommon · Attack · Regent

0

Deal 4 damage for each Skill already played this turn.

Make It So card image

Make It So

Rare · Attack · Regent

0

Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.

Manifest Authority card image

Manifest Authority

Uncommon · Skill · Regent

1

Gain 7 Block. Add 1 random Colorless card into your Hand.

Meteor Shower card image

Meteor Shower

Ancient · Attack · Regent

0

Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies.

Monarch's Gaze card image

Monarch's Gaze

Rare · Power · Regent

3

Whenever you attack an enemy, it loses 1 Strength this turn.

Monologue card image

Monologue

Uncommon · Skill · Regent

0

Whenever you play a card this turn, gain 1 Strength this turn.

Neutron Aegis card image

Neutron Aegis

Rare · Power · Regent

1

Gain 8 Plating.

Orbit card image

Orbit

Uncommon · Power · Regent

2

Every you spend, gain .

Pale Blue Dot card image

Pale Blue Dot

Uncommon · Power · Regent

1

If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Parry card image

Parry

Uncommon · Power · Regent

1

Whenever you play Sovereign Blade, gain 6 Block.

Particle Wall card image

Particle Wall

Uncommon · Skill · Regent

0

Gain 9 Block. Return this card to your Hand.

Patter card image

Patter

Common · Skill · Regent

1

Gain 8 Block. Gain 2 Vigor.

Photon Cut card image

Photon Cut

Common · Attack · Regent

1

Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.

Pillar of Creation card image

Pillar of Creation

Uncommon · Power · Regent

1

Whenever you create a card, gain 3 Block.

Prophesize card image

Prophesize

Uncommon · Skill · Regent

2

Draw 6 cards.

Quasar card image

Quasar

Uncommon · Skill · Regent

0

Choose 1 of 3 random Colorless cards to add into your Hand.

Radiate card image

Radiate

Uncommon · Attack · Regent

0

Deal 3 damage to ALL enemies for each gained this turn.

Refine Blade card image

Refine Blade

Common · Skill · Regent

1

Forge 6. Next turn, gain .

Reflect card image

Reflect

Uncommon · Skill · Regent

1

Gain 17 Block. Blocked attack damage is reflected to your attacker this turn.

Resonance card image

Resonance

Uncommon · Skill · Regent

1

Gain 1 Strength. ALL enemies lose 1 Strength.

Royal Gamble card image

Royal Gamble

Uncommon · Skill · Regent

0

Gain 9 .

Royalties card image

Royalties

Rare · Power · Regent

1

At the end of combat, gain 30 Gold.

Seeking Edge card image

Seeking Edge

Rare · Power · Regent

1

Forge 7. Sovereign Blade now deals damage to ALL enemies.

Seven Stars card image

Seven Stars

Rare · Attack · Regent

2

Deal 7 damage to ALL enemies 7 times.

Shining Strike card image

Shining Strike

Uncommon · Attack · Regent

1

Deal 8 damage. Gain . Put this card on top of your Draw Pile.

Solar Strike card image

Solar Strike

Common · Attack · Regent

1

Deal 8 damage. Gain .

Spectrum Shift card image

Spectrum Shift

Uncommon · Power · Regent

2

At the start of your turn, add 1 random Colorless card into your Hand.

Spoils of Battle card image

Spoils of Battle

Common · Skill · Regent

1

Forge 10.

Stardust card image

Stardust

Uncommon · Attack · Regent

0

Deal 5 damage to a random enemy X times.

Strike card image

Strike

Basic · Attack · Regent

1

Deal 6 damage.

Summon Forth card image

Summon Forth

Uncommon · Skill · Regent

1

Forge 8. Put Sovereign Blade into your Hand from anywhere.

Supermassive card image

Supermassive

Uncommon · Attack · Regent

1

Deal 8 damage. Deals 3 additional damage for each card you created this combat.

Sword Sage card image

Sword Sage

Rare · Power · Regent

2

Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.

Terraforming card image

Terraforming

Uncommon · Skill · Regent

1

Gain 6 Vigor.

The Sealed Throne card image

The Sealed Throne

Ancient · Power · Regent

1

Whenever you play a card, gain .

The Smith card image

The Smith

Rare · Skill · Regent

1

Forge 30.

Tyranny card image

Tyranny

Rare · Power · Regent

1

At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Venerate card image

Venerate

Basic · Skill · Regent

1

Gain .

Void Form card image

Void Form

Rare · Power · Regent

3

End your turn. The first 2 cards you play each turn are free to play.

Wrought in War card image

Wrought in War

Common · Attack · Regent

1

Deal 7 damage. Forge 5.

Frequently Asked Questions

What is the Regent's core mechanic in STS2?

The Regent's core mechanics revolve around command abilities that provide unique battlefield control. Their playstyle rewards board presence and strategic positioning, with abilities that scale based on the number of allies or active effects in play.

Is the Regent good for beginners?

The Regent has a steeper learning curve than the Ironclad but can be very rewarding once understood. Their unique mechanics require more planning ahead compared to the straightforward aggression of the Ironclad. New players should start with the Ironclad or Silent before tackling the Regent.

What cards work well with the Regent?

The Regent synergizes well with cards that generate tempo advantage and board presence. Their unique keyword mechanics create powerful combinations when paired with cards that exploit their command effects. Experiment with different card combinations to discover the strongest synergies.

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