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Card Guide
Orbit
Cost: 2UncommonPowerRegent
Card Effect
Every [energy:4] you spend, gain [energy:1].
Upgrade
cost: 1
When to Pick Orbit
Orbit is a 2-cost power card for the Regent. It provides +1 energy. Energy generation enables more plays per turn. Powers offer lasting value across the entire fight. Pick this when your deck needs scaling, energy.
When to Skip
Powers require a setup turn. If your deck lacks defense or needs to act immediately, skip until you have the energy to spare.
Upgrade Value
High upgrade priority. Cost becomes 1 — these changes significantly improve the card's efficiency.
Synergies
No automatic synergies detected. Try pairing with same-character and same-keyword cards.