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Necrobinder Cards

Complete guide to Necrobinder cards in Slay the Spire 2 — all attacks, skills, powers, costs, rarities and synergies.

The Necrobinder is a brand-new character introduced in Slay the Spire 2, wielding dark arts and necromantic powers. This character brings a completely original playstyle centered around death, sacrifice, and the manipulation of life forces that sets them apart from anything in the first game.

The Necrobinder's card pool explores themes of sacrifice and rebirth. Their mechanics often involve spending HP or sacrificing resources for powerful effects, creating a high-risk, high-reward playstyle that rewards careful resource management. Attack cards may deal additional damage based on missing HP or recently defeated enemies, while defensive options might involve leeching life from opponents.

What truly distinguishes the Necrobinder is their unique relationship with death mechanics in Slay the Spire 2. They can leverage defeated enemies as resources, create temporary minions or effects from fallen foes, and benefit from cards that would be detrimental to other characters. This creates gameplay that is fundamentally different from traditional Slay the Spire strategies.

The Necrobinder's power cards establish dark synergies that grow stronger as fights progress, particularly in multi-enemy encounters where there are more deaths to exploit. Their playstyle appeals to players who enjoy complex resource management, risk assessment, and unconventional strategies that turn the game's mechanics in unexpected directions.

88 cards
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Afterlife

Common · Skill · Necrobinder

1

Summon 6.

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Banshee's Cry

Rare · Attack · Necrobinder

6

Deal 33 damage to ALL enemies. Costs less for each Ethereal card played this combat.

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Blight Strike

Common · Attack · Necrobinder

1

Deal 8 damage. Apply Doom equal to damage dealt.

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Bodyguard

Basic · Skill · Necrobinder

1

Summon 5.

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Bone Shards

Uncommon · Attack · Necrobinder

1

If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies.

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Borrowed Time

Uncommon · Skill · Necrobinder

0

Apply 3 Doom to yourself. Gain .

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Bury

Uncommon · Attack · Necrobinder

4

Deal 52 damage.

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Calcify

Uncommon · Power · Necrobinder

1

Osty's attacks deal 4 additional damage.

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Call of the Void

Rare · Power · Necrobinder

1

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

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Capture Spirit

Uncommon · Skill · Necrobinder

1

Enemy loses 3 HP. Add 3 Souls into your Draw Pile.

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Cleanse

Uncommon · Skill · Necrobinder

1

Summon 3. Exhaust 1 card from your Draw Pile.

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Countdown

Uncommon · Power · Necrobinder

1

At the start of your turn, apply 6 Doom to a random enemy.

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Danse Macabre

Uncommon · Power · Necrobinder

1

Whenever you play a card that costs or more, gain 3 Block.

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Death March

Uncommon · Attack · Necrobinder

1

Deal 11 damage. Deals 3 additional damage for each card drawn during your turn.

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Deathbringer

Uncommon · Skill · Necrobinder

2

Apply 21 Doom and 1 Weak to ALL enemies.

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Death's Door

Uncommon · Skill · Necrobinder

1

Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times.

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Debilitate

Uncommon · Attack · Necrobinder

1

Deal 7 damage. Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.

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Defend

Basic · Skill · Necrobinder

1

Gain 5 Block.

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Defile

Common · Attack · Necrobinder

1

Deal 13 damage.

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Defy

Common · Skill · Necrobinder

1

Gain 6 Block. Apply 1 Weak.

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Delay

Uncommon · Skill · Necrobinder

2

Gain 11 Block. Next turn, gain .

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Demesne

Rare · Power · Necrobinder

3

At the start of your turn, gain and draw 1 additional card.

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Devour Life

Rare · Power · Necrobinder

1

Whenever you play a Soul, Summon 1.

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Dirge

Uncommon · Skill · Necrobinder

0

Summon 3 X times. Add X Souls into your Draw Pile.

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Drain Power

Common · Attack · Necrobinder

1

Deal 10 damage. Upgrade 2 random cards in your Discard Pile.

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Dredge

Uncommon · Skill · Necrobinder

1

Put 3 cards from your Discard Pile into your Hand.

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Eidolon

Rare · Skill · Necrobinder

2

Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.

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End of Days

Rare · Skill · Necrobinder

3

Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP.

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Enfeebling Touch

Uncommon · Skill · Necrobinder

1

Enemy loses 8 Strength this turn.

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Eradicate

Rare · Attack · Necrobinder

0

Deal 11 damage X times.

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Fear

Common · Attack · Necrobinder

1

Deal 7 damage. Apply 1 Vulnerable.

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Fetch

Uncommon · Attack · Necrobinder

0

Osty deals 3 damage. If this is the first time this card has been played this turn, draw 1 card.

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Flatten

Common · Attack · Necrobinder

2

Osty deals 12 damage. This card costs 0 if Osty has attacked this turn.

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Forbidden Grimoire

Ancient · Power · Necrobinder

2

At the end of combat, you may remove a card from your Deck.

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Friendship

Uncommon · Power · Necrobinder

1

Lose 2 Strength. Gain at the start of each turn.

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Glimpse Beyond

Rare · Skill · Necrobinder

1

ALL players add 3 Souls into their Draw Pile.

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Grave Warden

Common · Skill · Necrobinder

1

Gain 8 Block. Add a Soul into your Draw Pile.

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Graveblast

Common · Attack · Necrobinder

1

Deal 4 damage. Put a card from your Discard Pile into your Hand.

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Hang

Rare · Attack · Necrobinder

1

Deal 10 damage. Double the damage ALL Hang cards deal to this enemy.

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Haunt

Uncommon · Power · Necrobinder

1

Whenever you play a Soul, a random enemy loses 6 HP.

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High Five

Uncommon · Attack · Necrobinder

2

Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.

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Invoke

Common · Skill · Necrobinder

1

Next turn, Summon 2 and gain .

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Legion of Bone

Uncommon · Skill · Necrobinder

2

ALL players Summon 6.

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Lethality

Uncommon · Power · Necrobinder

1

The first Attack each turn deals 50% additional damage.

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Melancholy

Uncommon · Skill · Necrobinder

3

Gain 13 Block. Reduce this card's cost by whenever ANYONE dies.

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Misery

Rare · Attack · Necrobinder

0

Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.

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Necro Mastery

Rare · Power · Necrobinder

2

Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.

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Negative Pulse

Common · Skill · Necrobinder

1

Gain 5 Block. Apply 7 Doom to ALL enemies.

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Neurosurge

Rare · Power · Necrobinder

0

Gain . Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.

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No Escape

Uncommon · Skill · Necrobinder

1

Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.

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Oblivion

Rare · Skill · Necrobinder

0

Whenever you play a card this turn, apply 3 Doom to the enemy.

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Pagestorm

Uncommon · Power · Necrobinder

1

Whenever you draw an Ethereal card, draw 1 card.

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Parse

Uncommon · Skill · Necrobinder

1

Draw 3 cards.

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Poke

Common · Attack · Necrobinder

0

Osty deals 6 damage.

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Protector

Ancient · Attack · Necrobinder

1

Osty deals 11 damage. Deals additional damage equal to Osty's Max HP.

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Pull Aggro

Common · Skill · Necrobinder

2

Summon 4. Gain 7 Block.

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Pull from Below

Uncommon · Attack · Necrobinder

1

Deal 5 damage for each Ethereal card played this combat.

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Putrefy

Uncommon · Skill · Necrobinder

1

Apply 2 Weak. Apply 2 Vulnerable.

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Rattle

Uncommon · Attack · Necrobinder

1

Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn.

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Reanimate

Rare · Skill · Necrobinder

3

Summon 20.

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Reap

Common · Attack · Necrobinder

3

Deal 27 damage.

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Reaper Form

Rare · Power · Necrobinder

3

Whenever Attacks deal damage, they also apply that much Doom.

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Reave

Common · Attack · Necrobinder

1

Deal 9 damage. Add a Soul into your Draw Pile.

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Right Hand Hand

Uncommon · Attack · Necrobinder

0

Osty deals 4 damage. Whenever you play a card that costs or more, return this to your Hand from the Discard Pile.

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Sacrifice

Rare · Skill · Necrobinder

1

If Osty is alive, he dies and you gain Block equal to double his Max HP.

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Scourge

Common · Skill · Necrobinder

1

Apply 13 Doom. Draw 1 card.

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Sculpting Strike

Common · Attack · Necrobinder

1

Deal 8 damage. Add Ethereal to a card in your Hand.

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Seance

Rare · Skill · Necrobinder

0

Transform a card in your Draw Pile into Soul.

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Sentry Mode

Rare · Power · Necrobinder

2

At the start of your turn, add 1 Sweeping Gaze into your Hand.

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Severance

Uncommon · Attack · Necrobinder

2

Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.

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Shared Fate

Rare · Skill · Necrobinder

0

Lose 2 Strength. Enemy loses 2 Strength.

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Shroud

Uncommon · Power · Necrobinder

1

Whenever you apply Doom, gain 2 Block.

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Sic 'Em

Uncommon · Attack · Necrobinder

1

Osty deals 5 damage. Whenever Osty hits this enemy this turn, Summon 2.

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Sleight of Flesh

Uncommon · Power · Necrobinder

2

Whenever you apply a debuff to an enemy, they take 9 damage.

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Snap

Common · Attack · Necrobinder

1

Osty deals 7 damage. Add Retain to a card in your Hand.

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Soul Storm

Rare · Attack · Necrobinder

1

Deal 11 damage. Deals 2 additional damage for each Soul in your Exhaust Pile.

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Sow

Common · Attack · Necrobinder

1

Deal 8 damage to ALL enemies.

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Spirit of Ash

Rare · Power · Necrobinder

1

Whenever you play an Ethereal card, gain 4 Block.

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Spur

Uncommon · Skill · Necrobinder

1

Summon 3. Osty heals 5 HP.

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Squeeze

Rare · Attack · Necrobinder

3

Osty deals 30 damage. Deals 5 additional damage for ALL your other Osty Attacks.

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Frequently Asked Questions

How does the Necrobinder's sacrifice mechanic work?

The Necrobinder's sacrifice mechanics involve spending HP or other resources to activate powerful effects. These abilities typically provide greater value than equivalent non-sacrifice cards, but require careful HP management to avoid putting yourself in lethal range.

Is the Necrobinder difficult to play?

Yes, the Necrobinder has a high skill ceiling due to their HP-management requirements and complex resource trade-offs. They are recommended for experienced players who have mastered at least one or two other characters first.

What cards should I prioritize with the Necrobinder?

Focus on cards that provide reliable damage or block without requiring sacrifice early on, then incorporate sacrifice-based cards as your deck gains sustain options. Cards that heal or generate resources are particularly valuable for supporting the Necrobinder's high-risk playstyle.

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