Character · 87 cards · 2 builds
The Ironclad
The last soldier of the Ironclads. Crushes foes with sword and flame against his will.
Playstyle
Aggressive frontline fighter who turns damage into tempo. The Ironclad rewards decisive plays — take hits to deal bigger hits, exhaust weak cards to draw stronger ones. Community consensus: Ironclad excels at going infinite but other strategies feel undertuned compared to StS1.
Strengths
Extremely easy to go infinite (Expect a Fight, Bloodletting, Burning Pact). Strong exhaust synergy. Pact's End loop is insanely strong.
Weaknesses
Strength builds underwhelming — no Heavy Blade equivalent. Deck diversity is low. A9 is a huge difficulty spike.
Style
Single big turns. Remove Bash first (it's expensive). Focus on exhaust engines and infinite loops.
Signature Cards
Key Rare and Uncommon cards that define ironclad builds
Community Top Cards
Highly-rated cards for The Ironclad from r/slaythespire community discussions
Pact's End, Expect a Fight, Bloodletting, Pommel Strike, Burning Pact, Fiend Fire, Second Wind, Iron Wave, Shrug it Off
Community Tips
Practical advice from high-ascension players
Remove Bash early — Taunt or Thunderclap apply Vulnerable for cheaper. Remove Strikes aggressively at shops. Energy is more scarce in StS2; don't expect boss energy relics.
Recommended Builds
Best build directions for The Ironclad





