
Official card artwork from the community STS2 data source.
Card Guide
Break
Cost: 2AncientAttackIronclad
Card Effect
Deal 20 damage. Apply 5 Vulnerable.
20
Damage
Upgrade
damage: +5vulnerable: +2
When to Pick Break
Break is a 2-cost attack card for the Ironclad. It provides 20 damage. 20 base damage is excellent burst for Act 1 elites and bosses. Pick this when your deck needs front-loaded damage.
When to Skip
Skip this card when your deck already satisfies its role. Adding it past that point only dilutes your draw.
Upgrade Value
Medium upgrade priority. damage: +5, vulnerable: +2 — a modest but useful improvement.
Synergies
No automatic synergies detected. Try pairing with same-character and same-keyword cards.