Strategy Guides
Slay the Spire 2 Guides
Practical guides for pathing, card rewards, potions, campfires, and character starts. Written for real run decisions, not generic wiki filler.
Beginner · Beginner · 7 min
Beginner First Run Guide
A calm checklist for your first Slay the Spire 2 runs.
Beginner · Beginner · 6 min
Map Pathing: When to Take Elites
How to read routes, fires, shops, and elite fights.
Beginner · Beginner · 8 min
Card Reward Priority
A simple method for choosing between three cards.
Beginner · Beginner · 5 min
Potions Win Elite Fights
When to save, buy, or spend potions.
Beginner · Beginner · 6 min
Upgrade or Rest?
A practical campfire decision rule.
Character · Beginner · 8 min
Ironclad Starter Guide
Damage, block, exhaust, and strength for Ironclad runs.
Character · Beginner · 8 min
Silent Starter Guide
Poison, draw, discard, and defense for Silent runs.
Character · Beginner · 8 min
Defect Starter Guide
Orbs, focus, powers, and pacing for Defect runs.
Character · Intermediate · 8 min
Regent Starter Guide
A practical starting framework for Regent decks.
Character · Intermediate · 8 min
Necrobinder Starter Guide
How to build around summons, sacrifice, and value turns.
Character · Beginner · 7 min
Regent Beginner Guide
A practical first-run framework for the cosmic ruler.
Character · Beginner · 7 min
Necrobinder Beginner Guide
How to start winning with summons and sacrifice.
Advanced · Intermediate · 10 min
Act 1 Pathing and Elite Strategy
Boss-specific preparation, elite gauntlet planning, and potion management.
Advanced · Beginner · 7 min
Deck Management: When to Skip, When to Remove
The single most important skill in Slay the Spire 2.
Advanced · Intermediate · 8 min
STS2 vs STS1: Key Differences for Veterans
What changed, what stayed, and how to adapt your StS1 instincts.