Strategy Guides

Slay the Spire 2 Guides

Practical guides for pathing, card rewards, potions, campfires, and character starts. Written for real run decisions, not generic wiki filler.

Beginner · Beginner · 7 min

Beginner First Run Guide

A calm checklist for your first Slay the Spire 2 runs.

Beginner · Beginner · 6 min

Map Pathing: When to Take Elites

How to read routes, fires, shops, and elite fights.

Beginner · Beginner · 8 min

Card Reward Priority

A simple method for choosing between three cards.

Beginner · Beginner · 5 min

Potions Win Elite Fights

When to save, buy, or spend potions.

Beginner · Beginner · 6 min

Upgrade or Rest?

A practical campfire decision rule.

Character · Beginner · 8 min

Ironclad Starter Guide

Damage, block, exhaust, and strength for Ironclad runs.

Character · Beginner · 8 min

Silent Starter Guide

Poison, draw, discard, and defense for Silent runs.

Character · Beginner · 8 min

Defect Starter Guide

Orbs, focus, powers, and pacing for Defect runs.

Character · Intermediate · 8 min

Regent Starter Guide

A practical starting framework for Regent decks.

Character · Intermediate · 8 min

Necrobinder Starter Guide

How to build around summons, sacrifice, and value turns.

Character · Beginner · 7 min

Regent Beginner Guide

A practical first-run framework for the cosmic ruler.

Character · Beginner · 7 min

Necrobinder Beginner Guide

How to start winning with summons and sacrifice.

Advanced · Intermediate · 10 min

Act 1 Pathing and Elite Strategy

Boss-specific preparation, elite gauntlet planning, and potion management.

Advanced · Beginner · 7 min

Deck Management: When to Skip, When to Remove

The single most important skill in Slay the Spire 2.

Advanced · Intermediate · 8 min

STS2 vs STS1: Key Differences for Veterans

What changed, what stayed, and how to adapt your StS1 instincts.