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Card Category

Skill Cards

Complete guide to Skill cards in Slay the Spire 2 — all block, utility, and support cards across every character.

Skill cards in Slay the Spire 2 are green-bordered cards that provide block, utility, status effects, and support functions. While attack cards deal damage, skills are the backbone of any successful deck's defensive and synergistic capabilities. Mastering skill card selection is often what separates winning runs from losing ones.

Block skills are the most common and crucial category. Cards like Shrug It Off, Leg Sweep, and Glacier provide direct block generation. Some block skills offer additional benefits — drawing cards, applying debuffs, or generating orbs. The efficiency of block skills determines how much damage you can mitigate each turn, directly impacting your survival through tough encounters.

Utility skills provide temporary or permanent advantages that shape combat outcomes. Powers — a subset of skills with persistent effects — include build-defining cards like Demon Form, Wraith Form, and Echo Form. These cards represent long-term investments that pay dividends across entire fights. Other utility skills apply debuffs (Weak, Vulnerable), remove debuffs, or manipulate cards in hand and draw pile.

Every character relies on skills differently. The Silent has the deepest skill pool, with an emphasis on poison application, card draw, and discard synergies. The Ironclad's skills often involve self-damage or status-inflicting mechanics that turn penalties into advantages. The Defect's skills focus on orb generation and Focus manipulation.

Skill card cost efficiency varies widely. Zero-cost skills like Deflect provide free block, while high-cost skills like Impervious offer premium protection. Block-to-cost ratios, additional effects, and synergy potential all factor into a skill card's true value. The Corruption + Dead Branch interaction demonstrates how skills can become exponentially more powerful under the right conditions.

230 cards

軽業

Common · Skill · Silent

1

引く 3 cards. 捨てる 1 card.

Adrenaline

Rare · Skill · Silent

0

獲得する . 引く 2 cards.

Afterlife

Common · Skill · Necrobinder

1

Summon 6.

Alchemize

Rare · Skill · Colorless

1

Procure a ランダム potion.

Alignment

Uncommon · Skill · Regent

0

獲得する .

Anointed

Rare · Skill · Colorless

1

Put every レア card from 自分の 引く Pile into 自分の Hand.

Anticipate

Common · Skill · Silent

0

獲得する 3 機敏 this turn.

Apotheosis

Ancient · Skill · event

2

アップグレード ALL 自分の cards.

Apparition

Ancient · Skill · event

1

獲得する 1 無形.

Armaments

Common · Skill · Ironclad

1

獲得する 5 ブロック. アップグレード a card in 自分の Hand.

バックフリップ

Common · Skill · Silent

1

獲得する 5 ブロック. 引く 2 cards.

戦闘の恍惚

Uncommon · Skill · Ironclad

0

引く 3 cards. You cannot draw additional cards this turn.

Beat Down

Rare · Skill · Colorless

3

Play 3 ランダム アタックs from 自分の 捨てる Pile.

Believe in You

Uncommon · Skill · Colorless

0

Anoのr player gains .

Big Bang

Rare · Skill · Regent

0

引く 1 card. 獲得する . 獲得する . Forge 5.

刃の舞い

Common · Skill · Silent

1

Add 3 短剣s into 自分の Hand.

Blade of Ink

Rare · Skill · Silent

1

This turn, whenever you play an アタック, gain 2 筋力 this turn.

Blood Wall

Common · Skill · Ironclad

2

失う 2 HP. 獲得する 16 ブロック.

Bloodletting

Common · Skill · Ironclad

0

失う 3 HP. 獲得する .

Blur

Uncommon · Skill · Silent

1

獲得する 5 ブロック. ブロック is not removed at の start of 自分の next turn.

Bodyguard

Basic · Skill · Necrobinder

1

Summon 5.

Boost Away

Common · Skill · Defect

0

獲得する 6 ブロック. Add a Dazed into 自分の 捨てる Pile.

起動シーケンス

Uncommon · Skill · Defect

0

獲得する 10 ブロック.

Borrowed Time

Uncommon · Skill · Necrobinder

0

適用する 3 Doom to 自分のself. 獲得する .

跳ねる瓶

Uncommon · Skill · Silent

2

適用する 3 毒 to a ランダム 敵 3 times.

Brand

Rare · Skill · Ironclad

0

失う 1 HP. 廃棄 1 card. 獲得する 1 筋力.

Brightest Flame

Ancient · Skill · event

0

獲得する . 引く 2 cards. 失う 1 Max HP.

Bubble Bubble

Uncommon · Skill · Silent

1

If の 敵 has 毒, apply 9 毒.

弾丸時間

Rare · Skill · Silent

3

You cannot draw additional cards this turn. ALL cards in 自分の Hand are free to play this turn.

Bulwark

Uncommon · Skill · Regent

2

獲得する 13 ブロック. Forge 10.

Bundle of Joy

Rare · Skill · Regent

2

Add 3 ランダム Colorless cards into 自分の Hand.

燃える契約

Uncommon · Skill · Ironclad

1

廃棄 1 card. 引く 2 cards.

一気

Rare · Skill · Silent

1

This turn, 自分の next スキル is played an extra time.

計算された賭け

Uncommon · Skill · Silent

0

捨てる 自分の Hand, のn draw that many cards.

Capture Spirit

Uncommon · Skill · Necrobinder

1

敵 loses 3 HP. Add 3 Souls into 自分の 引く Pile.

Cascade

Rare · Skill · Ironclad

-1

Play の top X cards of 自分の 引く Pile.

Catastrophe

Uncommon · Skill · Colorless

2

Play 2 ランダム cards from 自分の 引く Pile.

カオス

Uncommon · Skill · Defect

1

生成 1 ランダム オーブ.

CHARGE!!

Uncommon · Skill · Regent

1

Choose 2 cards in 自分の 引く Pile to 変形 into Minion ストライクs.

Charge Battery

Common · Skill · Defect

1

獲得する 7 ブロック. Next turn, gain .

冷却

Uncommon · Skill · Defect

0

生成 1 氷 for each 敵.

Cleanse

Uncommon · Skill · Necrobinder

1

Summon 3. 廃棄 1 card from 自分の 引く Pile.

秘密行動

Common · Skill · Silent

1

獲得する 6 ブロック. Add 1 短剣 into 自分の Hand.

Cloak of Stars

Common · Skill · Regent

0

獲得する 7 ブロック.

Colossus

Rare · Skill · Ironclad

1

獲得する 5 ブロック. You receive 50% less damage from 脆弱 敵全体 this turn.

Compact

Uncommon · Skill · Defect

1

獲得する 6 ブロック. 変形 全ての ステータス cards in 自分の Hand into Fuel.

Conqueror

Uncommon · Skill · Regent

1

Forge 3. Sovereign Blade deals double damage to の 敵 this turn.

Convergence

Uncommon · Skill · Regent

1

Next turn, gain and . 保持 自分の Hand this turn.

冷静

Common · Skill · Defect

1

生成 1 氷. 引く 1 card.

Coordinate

Uncommon · Skill · Colorless

1

Give anoのr player 5 筋力 this turn.

Corrosive Wave

Rare · Skill · Silent

1

Whenever you draw a card this turn, apply 3 毒 to ALL 敵全体.

Cosmic Indifference

Common · Skill · Regent

1

獲得する 6 ブロック. Put a card from 自分の 捨てる Pile on top of 自分の 引く Pile.

Dark Shackles

Uncommon · Skill · Colorless

0

敵 loses 9 筋力 this turn.

暗黒

Uncommon · Skill · Defect

1

生成 1 闇. Trigger の passive ability of 全ての 闇 オーブs.

猛毒

Common · Skill · Silent

1

適用する 5 毒.

Deathbringer

Uncommon · Skill · Necrobinder

2

適用する 21 Doom and 1 弱体 to ALL 敵全体.

Death's Door

Uncommon · Skill · Necrobinder

1

獲得する 6 ブロック. If you applied Doom this turn, gain ブロック 2 additional times.

Decisions, Decisions

Rare · Skill · Regent

0

引く 3 cards. Choose a スキル in 自分の Hand and play it 3 times.

防御

Basic · Skill · Defect

1

獲得する 5 ブロック.

防御

Basic · Skill · Ironclad

1

獲得する 5 ブロック.

防御

Basic · Skill · Necrobinder

1

獲得する 5 ブロック.

防御

Basic · Skill · Regent

1

獲得する 5 ブロック.

防御

Basic · Skill · Silent

1

獲得する 5 ブロック.

逸らし

Common · Skill · Silent

0

獲得する 4 ブロック.

Defy

Common · Skill · Necrobinder

1

獲得する 6 ブロック. 適用する 1 弱体.

Delay

Uncommon · Skill · Necrobinder

2

獲得する 11 ブロック. Next turn, gain .

Demonic Shield

Uncommon · Skill · Ironclad

0

失う 1 HP. Give anoのr player ブロック equal to 自分の ブロック.

Dirge

Uncommon · Skill · Necrobinder

0

Summon 3 X times. Add X Souls into 自分の 引く Pile.

Discovery

Uncommon · Skill · Colorless

1

Choose 1 of 3 ランダム cards to add into 自分の Hand. It コスト 0 this turn.

Distraction

Event · Skill · event

1

Add a ランダム スキル into 自分の Hand. It's free to play this turn.

回避と転がり

Common · Skill · Silent

1

獲得する 4 ブロック. Next turn, gain 4 ブロック.

Dominate

Uncommon · Skill · Ironclad

1

獲得する 1 筋力 for each 脆弱 on の 敵.

二倍エネルギー

Uncommon · Skill · Defect

1

Double 自分の エネルギー.

Dredge

Uncommon · Skill · Necrobinder

1

Put 3 cards from 自分の 捨てる Pile into 自分の Hand.

二刀流

Event · Skill · event

1

Choose an アタック or パワー card. Add copies|a copy} of that card into 自分の Hand.

二連発動

Basic · Skill · Defect

1

発動 自分の rightmost オーブ twice.

Eidolon

Rare · Skill · Necrobinder

2

廃棄 自分の Hand. If 9 cards were 廃棄ed this way, gain 1 無形.

End of Days

Rare · Skill · Necrobinder

3

適用する 29 Doom to ALL 敵全体. Kill 敵全体 with at least as much Doom as HP.

Energy Surge

Uncommon · Skill · Defect

1

ALL players gain .

Enfeebling Touch

Uncommon · Skill · Necrobinder

1

敵 loses 8 筋力 this turn.

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Frequently Asked Questions

What is the most important skill card type?

Block skills are universally important — every deck needs reliable block generation to survive. Beyond block, skills that provide card draw or energy generation are the most impactful, as they enable you to access your key cards more consistently.

How many skills vs attacks should I take?

Aim for roughly 40-50% skills in most decks, though this varies by character. The Silent tends toward more skills, the Ironclad toward more attacks. The key ratio to maintain is enough block to survive elite and boss encounters while having sufficient damage to end fights before your resources run out.

What makes a skill card worth taking?

A skill card is worth taking if it (1) provides efficient block for its cost, (2) offers utility that your deck needs (draw, debuffs, scaling), or (3) enables powerful synergies with your existing cards. Skills that do multiple things — block + draw, block + debuff, or block + orb generation — are particularly valuable.

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